Every jam game is over-scoped on day one. Scope Clock tells you early.


- Enter the deadline, your sleep/life hours and an upload buffer, and it works out the working hours you really have left

- List features as Must / Should / Could with hour estimates, and get a plain verdict: fits, tight, or over scope: cut 3.3 h of Must work now

- An automatic milestone plan: core loop playable → content complete → feature freeze → polish → upload buffer → deadline, with a live countdown and an optional soft chime

- Quick presets for 48 h, 72 h, 7-day and 10-day jams

- Saves in your own browser; export/import your plan as JSON


No account, no tracking, no internet needed. Free for any use. Donations are appreciated, never required.


Made with AI-assisted code. No generative-AI art.


Also from Galihad: Game Name Forge, a free offline title workshop for jam and indie games → https://galihad.itch.io/game-name-forge

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scope-clock-offline-v1.1.zip 7.3 kB